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Before beginning this blog post, please watch Tangible & Abstract from Ethics Unwrapped.
For this blog post you will analyze the concept of gamification and the mechanics gamification borrows from video games.
To do this, you will examine:
We recommend that you consider these questions within the framework of a particular game/game mechanic and the use of that mechanic in general software. For example, you might consider Fortnite and Duolingo, or Farmville and Snapchat.
These resources are a good starting place to learn more about game mechanics, gamification, and how the two can relate in postive and negative ways:
Please construct your response so that it has a main idea, supporting arguments, and a conclusion. Your response should be approximately 300 words and you are welcome to link to relevant media (articles, videos, etc.).
We do expect professional presentation: your spelling and grammar should be correct---you should not be using text shorthand or emojis.
Once you have created your blog post, submit a URL to the relevant assignment on Canvas. When you submit your URL, Canvas will take a snapshot of that URL, so be sure to submit once you are finished with your blog post.
Finally, the Ethics Centre has blog posts that may be useful as examples--they are often longer than your requirement, though. One of the recent good examples is "Why Victims Remain Silent... and Then Find Their Voice".