Modifying constructor for fgl-rune-primitive structures.
(change-fgl-rune-primitive x [:name <name>])
This is an often useful alternative to make-fgl-rune-primitive.
We construct a new fgl-rune-primitive structure that is a copy of
This is an ordinary
Macro:
(defmacro change-fgl-rune-primitive (x &rest args) (std::change-aggregate 'fgl-rune-primitive x args '((:name . fgl-rune-primitive->name)) 'change-fgl-rune-primitive 'nil))