Basic constructor macro for fgl-binder-rune-bmeta structures.
(make-fgl-binder-rune-bmeta [:name <name>])
This is the usual way to construct fgl-binder-rune-bmeta structures. It simply conses together a structure with the specified fields.
This macro generates a new fgl-binder-rune-bmeta structure from scratch. See also change-fgl-binder-rune-bmeta, which can "change" an existing structure, instead.
This is an ordinary
Macro:
(defmacro make-fgl-binder-rune-bmeta (&rest args) (std::make-aggregate 'fgl-binder-rune-bmeta args '((:name)) 'make-fgl-binder-rune-bmeta nil))
Function:
(defun fgl-binder-rune-bmeta (name) (declare (xargs :guard (pseudo-fnsym-p name))) (declare (xargs :guard t)) (let ((__function__ 'fgl-binder-rune-bmeta)) (declare (ignorable __function__)) (b* ((name (mbe :logic (pseudo-fnsym-fix name) :exec name))) (cons :bmeta (list name)))))