Basic constructor macro for fgl-rune-definition structures.
(make-fgl-rune-definition [:name <name>])
This is the usual way to construct fgl-rune-definition structures. It simply conses together a structure with the specified fields.
This macro generates a new fgl-rune-definition structure from scratch. See also change-fgl-rune-definition, which can "change" an existing structure, instead.
This is an ordinary
Macro:
(defmacro make-fgl-rune-definition (&rest args) (std::make-aggregate 'fgl-rune-definition args '((:name)) 'make-fgl-rune-definition nil))
Function:
(defun fgl-rune-definition (name) (declare (xargs :guard t)) (let ((__function__ 'fgl-rune-definition)) (declare (ignorable __function__)) (cons :definition (list name))))