Combining fMRI sentence patterns and neural networks to quantify contextual effects in the brain | 2015 - Present |
The OpenNERO AI Research and Education Platform | 2009 - Present |
Coevolution of Competitive and Cooperative Agent Behavior | 2009 - Present |
Neuroevolution in Real Time Games | 2005 - Present |
A computational analysis of meditation | 2005 - Present |
Learning Navigation for Personal Satellite Assistant using Neuroevolution | 2004 - Present |
Neural Network Models of Schizophrenic Language | 2003 - Present |
PGLISSOM: Perceptual Grouping in a Self-Organizing Map of Spiking Neurons | 1999 - Present |
Computational modeling of language impairment and control in bilingual individuals with post-stroke aphasia and neurodegenerative disorders | 2023 - 2028 |
Predicting Rehabilitation Outcomes In Bilingual Aphasia Using Computational Modeling | 2016 - 2022 |
The Role of Emotion and Communication in Cooperative Behavior | 2013 - 2016 |
Learning Strategic Behavior in Sequential Decision Tasks | 2009 - 2014 |
A Predictive Simulation Model of Competitive Dynamics in Innovation | 2009 - 2013 |
Borg: A General-Purpose Algorithm Portfolio System | 2009 - 2013 |
Human-like Bots in Unreal Tournament | 2008 - 2012 |
Modular Neuroevolution for Multilegged Locomotion | 2007 - 2012 |
Evolving Controllers for Physical Multilegged Robots | 2010 - 2011 |
Computational and Behavioral Evidence for Bilingual Aphasia Rehabilitation | 2008 - 2011 |
NEAT: Evolving Increasingly Complex Neural Network Topologies | 2000 - 2011 |
Constructing Intelligent Agents in Simulated Worlds | 2008 - 2010 |
Leveraging Human Creativity with Machine Discovery | 2008 - 2010 |
Evolving Locomotion Controllers for Multilegged Robots | 2008 - 2010 |
Utilizing Symmetry in Evolutionary Design | 2007 - 2010 |
NERO: NeuroEvolving Robotic Operatives | 2003 - 2009 |
Computational Maps in the Visual Cortex | 1987 - 2009 |
Trichromatic LISSOM | 2005 - 2007 |
Leveraging Evolvability in Search | 2004 - 2007 |
SODA: Self-Organizing Distinctive State Abstraction | 2003 - 2007 |
Diverse Behavior in Teams of Homogeneous Agents | 2001 - 2007 |
Cooperative Coevolution of Multi-Agent Systems | 2000 - 2007 |
Learning Schemas for Robot Perception | 2000 - 2007 |
NEAT: Evolving Vehicle Warning Systems | 2004 - 2006 |
Developing Complex Systems Using Evolved Pattern Generators | 2004 - 2006 |
Combining Rule-Based Knowledge with NEAT | 2004 - 2006 |
Solving Non-Markov Control Tasks | 1996 - 2006 |
Prenatal development of ocular dominance and orientation maps in a self-organizing model of V1 | 2004 - 2005 |
Evolving Neural Network Ensembles with NEAT | 2004 - 2005 |
CLA: The Constructivist Learning Architecture | 1998 - 2004 |
Controlling a Finless Rocket Through Neuroevolution | 2002 - 2003 |
Refinement and On-Line Adaptation of Neurocontrollers Through Particle swarming | 2001 - 2002 |
Nonlinear, Adaptive Process Control | 2001 - 2002 |
Dynamic Resource Allocation on a Multiprocessor Chip | 2000 - 2002 |
Sound System Differentiation Through Time | 2000 - 2002 |
Evolving Confident Neural Networks | 2000 - 2002 |
Self-Organization of Directional Selectivity | 1999 - 2002 |
Optimizing a Manufacturing Process | 1998 - 2002 |
Segmentation and Binding: the SLISSOM Model | 1998 - 2002 |
Semantic Effect on Episodic Associations | 1998 - 2002 |
Eugenic Evolution: The EuA, EuSANE, and TEAM | 1998 - 2002 |
Self-Organization Driven by Internally-Generated Patterns | 1997 - 2002 |
Creating Melodies with Evolving Recurrent Networks | 2000 - 2001 |
GLISSOM: Modeling Large Cortical Maps | 1999 - 2001 |
Modeling the Emergence of Syllable Systems | 1998 - 2001 |
Understanding Complex Sentences with the Sentence Gestalt Model | 1998 - 2001 |
Playing Go | 1998 - 2001 |
Natural Deduction | 1999 - 2000 |
Utilizing Population Culture in Neuroevolution | 1998 - 2000 |
Adaptive Packet Routing: The Confidence-Based Dual Reinforcement Q-Learning Algorithm | 1998 - 2000 |
Tilt Aftereffects in the RF-LISSOM Model | 1996 - 2000 |
Orientation Perception in the RF-LISSOM Model | 1995 - 2000 |
Structure and Capacity of Hippocampal Memory: The Convergence-Zone model | 1994 - 2000 |
Subsymbolic Parsing of Sequences: The SARDSRN model | 1998 - 1999 |
Real-time Interactive Gaming | 1997 - 1999 |
Organization and Disorders of the Mental Lexicon: The DISLEX System | 1990 - 1999 |
Intrusion Detection | 1998 - 1998 |
Semantic Disambiguation in Sentence Processing | 1994 - 1998 |
Realtime Continuous Adaptive Behavior: The Rodney System | 1997 - 1997 |
Self-Organization in the Primary Visual Cortex: The RF-LISSOM Model | 1995 - 1997 |
Controlling Chaos | 1995 - 1997 |
Vision-Driven Development of Auditory Spatial Maps | 1995 - 1997 |
On-Line Adaptation of a Signal Predistorter through Dual Reinforcement Learning | 1995 - 1997 |
Symbiotic Evolution: The SANE System | 1994 - 1997 |
Robot Control | 1994 - 1997 |
Playing Othello | 1994 - 1997 |
Schema-Based Object Recognition and Scene Analysis: The VISOR System | 1993 - 1997 |
LISSOM: Laterally Interconnected Self-Organizing Maps | 1987 - 1997 |
IGG: Visualization with Incremental Grid Growing | 1993 - 1995 |
Marker-Based Encoding of Neural Networks | 1991 - 1995 |
SARDNET: Forming Maps of Sequences | 1994 - 1994 |
Understanding Sentences with Relative Clauses: The SPEC System | 1993 - 1994 |
Processing Script-Based Stories: The DISCERN System | 1990 - 1994 |
Storing Information on Maps: The Trace Feature Map Model | 1990 - 1994 |
HFM: Hierarchical Features Maps | 1989 - 1994 |
Learning Word Meanings: The FGREP Method | 1987 - 1994 |
Data Rectification for Process Control | 1992 - 1992 |