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GameSettings
- Class in
<Unnamed>
Stores the game parameters sent at the beginning of a game.
GameSettings()
- Constructor for class
GameSettings
generateNextID()
- Method in class
AgentInfo
getDailySummary()
- Method in class
AgentInfo
Generates a summary of the day's events.
getDailySummary(int)
- Method in class
ComponentInfo
Generates a compact table summarizing today's component information.
getDailySummary(int)
- Method in class
ComputerInfo
Generates a compact table summarizing today's computer information.
getDecimal(double, int)
- Method in class
ComputerInfo
getExpectedDeliveries()
- Method in class
SupplierModel
Returns an array indicating the expected future deliveries from the supplier.
getIndex(int)
- Method in class
ComponentInfo
Returns the index for the productID
getIndex(int)
- Method in class
ComputerInfo
Returns the index for the productID
getManager(String)
- Method in class
TACAgent
Return a manager object based on the class name.
getName()
- Method in class
SupplierModel
Returns the supplier's name.
getNextID()
- Method in class
AgentInfo
Generates a unique ID for an RFQ, offer, or order.
getNextLine(BufferedReader)
- Method in class
TACAgent
getProductID()
- Method in class
SupplierModel
Returns the product ID
getProductionDays()
- Method in class
SimpleDemandManager
Determines how many days of production should be planned for.
getSpareOffers()
- Method in class
SupplierModel
Returns the amount by which offers could be increased without the reputation dropping below 1.
getTomorrowsInventoryCopy()
- Method in class
ComponentInfo
Returns a copy of tomorrow's available inventory (including components delivered today).
getTomorrowsInventoryCopy()
- Method in class
ComputerInfo
Returns a copy of tomorrow's available computers (including computers being produced on the current day)
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