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java.lang.Object | +--javax.media.j3d.SceneGraphObject | +--javax.media.j3d.Node | +--javax.media.j3d.Leaf | +--javax.media.j3d.Behavior | +--com.sun.j3d.utils.behaviors.mouse.MouseBehavior | +--com.sun.j3d.utils.behaviors.mouse.MouseRotate
MouseRotate is a Java3D behavior object that lets users control the rotation of an object via a mouse.
To use this utility, first create a transform group that this rotate behavior will operate on. Then,
The above code will add the rotate behavior to the transform group. The user can rotate any object attached to the objTrans.MouseRotate behavior = new MouseRotate(); behavior.setTransformGroup(objTrans); objTrans.addChild(behavior); behavior.setSchedulingBounds(bounds);
Field Summary |
Fields inherited from class com.sun.j3d.utils.behaviors.mouse.MouseBehavior |
buttonPress, currXform, enable, flags, invert, INVERT_INPUT, MANUAL_WAKEUP, mouseCriterion, mouseEvents, mouseq, reset, transformGroup, transformX, transformY, wakeUp, x, x_last, y, y_last |
Fields inherited from class javax.media.j3d.Node |
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING |
Constructor Summary | |
MouseRotate()
Creates a default mouse rotate behavior. |
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MouseRotate(java.awt.Component c)
Creates a rotate behavior that uses AWT listeners and behavior posts rather than WakeupOnAWTEvent. |
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MouseRotate(java.awt.Component c,
int flags)
Creates a rotate behavior that uses AWT listeners and behavior posts rather than WakeupOnAWTEvent. |
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MouseRotate(java.awt.Component c,
TransformGroup transformGroup)
Creates a rotate behavior that uses AWT listeners and behavior posts rather than WakeupOnAWTEvent. |
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MouseRotate(int flags)
Creates a rotate behavior. |
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MouseRotate(TransformGroup transformGroup)
Creates a rotate behavior given the transform group. |
Method Summary | |
double |
getXFactor()
Return the x-axis movement multipler. |
double |
getYFactor()
Return the y-axis movement multipler. |
void |
initialize()
Initializes the behavior. |
void |
processStimulus(java.util.Enumeration criteria)
All mouse manipulators must implement this. |
void |
setFactor(double factor)
Set the x-axis amd y-axis movement multipler with factor. |
void |
setFactor(double xFactor,
double yFactor)
Set the x-axis amd y-axis movement multipler with xFactor and yFactor respectively. |
void |
setupCallback(MouseBehaviorCallback callback)
The transformChanged method in the callback class will be called every time the transform is updated |
void |
transformChanged(Transform3D transform)
Users can overload this method which is called every time the Behavior updates the transform Default implementation does nothing |
Methods inherited from class com.sun.j3d.utils.behaviors.mouse.MouseBehavior |
addListener, getTransformGroup, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, processMouseEvent, setEnable, setTransformGroup, wakeup |
Methods inherited from class javax.media.j3d.Behavior |
getEnable, getNumSchedulingIntervals, getSchedulingBoundingLeaf, getSchedulingBounds, getSchedulingInterval, getView, getWakeupCondition, postId, setSchedulingBoundingLeaf, setSchedulingBounds, setSchedulingInterval, updateNodeReferences, wakeupOn |
Methods inherited from class javax.media.j3d.Node |
cloneNode, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable |
Methods inherited from class javax.media.j3d.SceneGraphObject |
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setUserData |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public MouseRotate(TransformGroup transformGroup)
transformGroup
- The transformGroup to operate on.public MouseRotate()
public MouseRotate(int flags)
flags
- interesting flags (wakeup conditions).public MouseRotate(java.awt.Component c)
c
- The Component to add the MouseListener
and MouseMotionListener to.public MouseRotate(java.awt.Component c, TransformGroup transformGroup)
c
- The Component to add the MouseListener and
MouseMotionListener to.transformGroup
- The TransformGroup to operate on.public MouseRotate(java.awt.Component c, int flags)
flags
- interesting flags (wakeup conditions).Method Detail |
public void initialize()
MouseBehavior
initialize
in class MouseBehavior
public double getXFactor()
public double getYFactor()
public void setFactor(double factor)
public void setFactor(double xFactor, double yFactor)
public void processStimulus(java.util.Enumeration criteria)
MouseBehavior
processStimulus
in class MouseBehavior
criteria
- an enumeration of triggered wakeup criteria for this
behaviorpublic void transformChanged(Transform3D transform)
public void setupCallback(MouseBehaviorCallback callback)
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