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This interface defines a factory for creating Locale objects in a SimpleUniverse. Implementations of the createLocale methods in this interface should construct a new Locale object from the specified parameters. This class is used by the SimpleUniverse class to construct the default Locale used to hold the view and content branch graphs.
Locale
,
ConfiguredUniverse
,
SimpleUniverse
Method Summary | |
Locale |
createLocale(VirtualUniverse universe)
Creates a new Locale object at (0, 0, 0) in the specified universe. |
Locale |
createLocale(VirtualUniverse universe,
HiResCoord hiRes)
Creates a new Locale object at the specified high resolution coordinate in the specified universe. |
Method Detail |
public Locale createLocale(VirtualUniverse universe, HiResCoord hiRes)
universe
- the VirtualUniverse in which to create the LocalehiRes
- the high resolution coordinate that defines the origin
of the Localepublic Locale createLocale(VirtualUniverse universe)
universe
- the VirtualUniverse in which to create the Locale
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