Integer multiplication of 4vecs.
This is a fairly conservative definition in the style of the Verilog semantics: if either input has any X or Z bits, the result is all X bits. Otherwise, we return the (signed) product of the two (signed) inputs.
Function:
(defun 4vec-times (x y) (declare (xargs :guard (and (4vec-p x) (4vec-p y)))) (let ((__function__ '4vec-times)) (declare (ignorable __function__)) (if (and (2vec-p x) (2vec-p y)) (2vec (* (the integer (2vec->val x)) (the integer (2vec->val y)))) (4vec-x))))
Theorem:
(defthm 4vec-p-of-4vec-times (b* ((product (4vec-times x y))) (4vec-p product)) :rule-classes :rewrite)
Theorem:
(defthm 4vec-times-of-2vecx-fix-x (equal (4vec-times (2vecx-fix x) y) (4vec-times x y)))
Theorem:
(defthm 4vec-times-2vecx-equiv-congruence-on-x (implies (2vecx-equiv x x-equiv) (equal (4vec-times x y) (4vec-times x-equiv y))) :rule-classes :congruence)
Theorem:
(defthm 4vec-times-of-2vecx-fix-y (equal (4vec-times x (2vecx-fix y)) (4vec-times x y)))
Theorem:
(defthm 4vec-times-2vecx-equiv-congruence-on-y (implies (2vecx-equiv y y-equiv) (equal (4vec-times x y) (4vec-times x y-equiv))) :rule-classes :congruence)