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Distributed Object System
A distributed object system allows one to define an object in a generic description language, and an interface generator produces language-specific definitions of that object and routines for transmitting that object between programs. Each program becomes a client/server for a specific set of objects. Please refer to
http://www.cs.utexas.edu/users/qr/robotics/wheelchair/d-obj-overview.html
for an overview of distributed objects systems as well as for links on the topic. For specifics on how to use the Vulcan's distributed object see
http://www.cs.utexas.edu/users/qr/robotics/wheelchair/lab-info.html#new-sensor
Emilio Remolina
2000-10-04