javax.media.j3d
Class DepthComponentFloat
java.lang.Object
|
+--javax.media.j3d.SceneGraphObject
|
+--javax.media.j3d.NodeComponent
|
+--javax.media.j3d.DepthComponent
|
+--javax.media.j3d.DepthComponentFloat
- public class DepthComponentFloat
- extends DepthComponent
A 2D array of depth (Z) values in floating point format in the range [0,1].
A value of 0.0 indicates the closest Z value to the user while a value of
1.0 indicates the farthest Z value.
Constructor Summary |
DepthComponentFloat(int width,
int height)
Constructs a new floating-point depth (z-buffer) component object with
the specified width and height. |
Method Summary |
NodeComponent |
cloneNodeComponent()
Deprecated. replaced with cloneNodeComponent(boolean forceDuplicate) |
void |
getDepthData(float[] depthData)
Copies the depth data from this object to the specified array. |
void |
setDepthData(float[] depthData)
Copies the specified depth data to this object. |
Methods inherited from class javax.media.j3d.SceneGraphObject |
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setUserData, updateNodeReferences |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
DepthComponentFloat
public DepthComponentFloat(int width,
int height)
- Constructs a new floating-point depth (z-buffer) component object with
the specified width and height.
- Parameters:
width
- the width of the array of depth valuesheight
- the height of the array of depth values
setDepthData
public void setDepthData(float[] depthData)
- Copies the specified depth data to this object.
- Parameters:
depthData
- array of floats containing the depth data
- Throws:
RestrictedAccessException
- if the method is called
when this object is part of live or compiled scene graph.
getDepthData
public void getDepthData(float[] depthData)
- Copies the depth data from this object to the specified array.
The array must be large enough to hold all of the floats.
- Parameters:
depthData
- array of floats that will receive a copy of
the depth data
- Throws:
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graph
cloneNodeComponent
public NodeComponent cloneNodeComponent()
- Deprecated. replaced with cloneNodeComponent(boolean forceDuplicate)
- Overrides:
cloneNodeComponent
in class NodeComponent