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java.lang.Object | +--javax.media.j3d.SceneGraphObject | +--javax.media.j3d.NodeComponent | +--javax.media.j3d.Material
The Material object defines the appearance of an object under
illumination.
If the Material object in an Appearance object is null
,
lighting is disabled for all nodes that use that Appearance object.
The properties that can be set for a Material object are:
Field Summary | |
static int |
ALLOW_COMPONENT_READ
For material object, specifies that Material allows reading individual component field information. |
static int |
ALLOW_COMPONENT_WRITE
For material object, specifies that Material allows reading individual component field information. |
static int |
AMBIENT
Specifies that per-vertex colors replace the ambient material color. |
static int |
AMBIENT_AND_DIFFUSE
Specifies that per-vertex colors replace both the ambient and the diffuse material color. |
static int |
DIFFUSE
Specifies that per-vertex colors replace the diffuse material color. |
static int |
EMISSIVE
Specifies that per-vertex colors replace the emissive material color. |
static int |
SPECULAR
Specifies that per-vertex colors replace the specular material color. |
Constructor Summary | |
Material()
Constructs and initializes a Material object using default parameters. |
|
Material(Color3f ambientColor,
Color3f emissiveColor,
Color3f diffuseColor,
Color3f specularColor,
float shininess)
Constructs and initializes a new material object using the specified parameters. |
Method Summary | |
NodeComponent |
cloneNodeComponent()
Deprecated. replaced with cloneNodeComponent(boolean forceDuplicate) |
void |
getAmbientColor(Color3f color)
Retrieves this material's ambient color. |
int |
getColorTarget()
Retrieves the current color target for this material. |
void |
getDiffuseColor(Color3f color)
Retrieves this material's diffuse color. |
void |
getEmissiveColor(Color3f color)
Retrieves this material's emissive color and stores it in the argument provided. |
boolean |
getLightingEnable()
Retrieves the state of the lighting enable flag. |
float |
getShininess()
Retrieves this material's shininess. |
void |
getSpecularColor(Color3f color)
Retrieves this material's specular color. |
void |
setAmbientColor(Color3f color)
Sets this material's ambient color. |
void |
setAmbientColor(float r,
float g,
float b)
Sets this material's ambient color. |
void |
setColorTarget(int colorTarget)
Sets the color target for per-vertex colors. |
void |
setDiffuseColor(Color3f color)
Sets this material's diffuse color. |
void |
setDiffuseColor(float r,
float g,
float b)
Sets this material's diffuse color. |
void |
setDiffuseColor(float r,
float g,
float b,
float a)
Sets this material's diffuse color plus alpha. |
void |
setEmissiveColor(Color3f color)
Sets this material's emissive color. |
void |
setEmissiveColor(float r,
float g,
float b)
Sets this material's emissive color. |
void |
setLightingEnable(boolean state)
Enables or disables lighting for this appearance component object. |
void |
setShininess(float shininess)
Sets this material's shininess. |
void |
setSpecularColor(Color3f color)
Sets this material's specular color. |
void |
setSpecularColor(float r,
float g,
float b)
Sets this material's specular color. |
java.lang.String |
toString()
Returns a String representation of this Materials values. |
Methods inherited from class javax.media.j3d.NodeComponent |
cloneNodeComponent, duplicateNodeComponent, duplicateNodeComponent, getDuplicateOnCloneTree, setDuplicateOnCloneTree |
Methods inherited from class javax.media.j3d.SceneGraphObject |
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setUserData, updateNodeReferences |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
public static final int ALLOW_COMPONENT_READ
public static final int ALLOW_COMPONENT_WRITE
public static final int AMBIENT
setColorTarget(int)
,
Constant Field Valuespublic static final int EMISSIVE
setColorTarget(int)
,
Constant Field Valuespublic static final int DIFFUSE
setColorTarget(int)
,
Constant Field Valuespublic static final int SPECULAR
setColorTarget(int)
,
Constant Field Valuespublic static final int AMBIENT_AND_DIFFUSE
setColorTarget(int)
,
Constant Field ValuesConstructor Detail |
public Material()
public Material(Color3f ambientColor, Color3f emissiveColor, Color3f diffuseColor, Color3f specularColor, float shininess)
ambientColor
- the material's ambient coloremissiveColor
- the material's emissive colordiffuseColor
- the material's diffuse color when illuminated by a
lightspecularColor
- the material's specular color when illuminated
to generate a highlightshininess
- the material's shininess in the
range [1.0, 128.0] with 1.0 being not shiny and 128.0 being very shiny.
Values outside this range are clamped.Method Detail |
public void setAmbientColor(Color3f color)
color
- the material's ambient color
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void setAmbientColor(float r, float g, float b)
r
- the new ambient color's red componentg
- the new ambient color's green componentb
- the new ambient color's blue component
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void getAmbientColor(Color3f color)
color
- that will contain the material's ambient color
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic void setEmissiveColor(Color3f color)
color
- the new emissive color
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void setEmissiveColor(float r, float g, float b)
r
- the new emissive color's red componentg
- the new emissive color's green componentb
- the new emissive color's blue component
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void getEmissiveColor(Color3f color)
color
- the vector that will receive this material's emissive color
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic void setDiffuseColor(Color3f color)
color
- the new diffuse color
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void setDiffuseColor(float r, float g, float b)
r
- the new diffuse color's red componentg
- the new diffuse color's green componentb
- the new diffuse color's blue component
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void setDiffuseColor(float r, float g, float b, float a)
r
- the new diffuse color's red componentg
- the new diffuse color's green componentb
- the new diffuse color's blue componenta
- the alpha component used to set transparency
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void getDiffuseColor(Color3f color)
color
- the vector that will receive this material's diffuse color
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic void setSpecularColor(Color3f color)
color
- the new specular color
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void setSpecularColor(float r, float g, float b)
r
- the new specular color's red componentg
- the new specular color's green componentb
- the new specular color's blue component
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
setColorTarget(int)
public void getSpecularColor(Color3f color)
color
- the vector that will receive this material's specular color
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic void setShininess(float shininess)
shininess
- the material's shininess
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic float getShininess()
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic void setLightingEnable(boolean state)
state
- true or false to enable or disable lighting
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic boolean getLightingEnable()
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic void setColorTarget(int colorTarget)
colorTarget
- one of: AMBIENT, EMISSIVE, DIFFUSE, SPECULAR, or
AMBIENT_AND_DIFFUSE.
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphRenderingAttributes.setIgnoreVertexColors(boolean)
,
ColorInterpolator
public int getColorTarget()
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic java.lang.String toString()
toString
in class java.lang.Object
public NodeComponent cloneNodeComponent()
cloneNodeComponent
in class NodeComponent
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