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java.lang.Object | +--javax.media.j3d.PickShape | +--javax.media.j3d.PickCylinder | +--javax.media.j3d.PickCylinderRay
PickCylinderRay is an infinite cylindrical ray pick shape. It can be used as an argument to the picking methods in BranchGroup and Locale.
BranchGroup.pickAll(javax.media.j3d.PickShape)
,
Locale.pickAll(javax.media.j3d.PickShape)
Constructor Summary | |
PickCylinderRay()
Constructs an empty PickCylinderRay. |
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PickCylinderRay(Point3d origin,
Vector3d direction,
double radius)
Constructs an infinite cylindrical ray pick shape from the specified parameters. |
Method Summary | |
void |
set(Point3d origin,
Vector3d direction,
double radius)
Sets the parameters of this PickCylinderRay to the specified values. |
Methods inherited from class javax.media.j3d.PickCylinder |
getDirection, getOrigin, getRadius |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public PickCylinderRay()
public PickCylinderRay(Point3d origin, Vector3d direction, double radius)
origin
- the origin of the cylindrical ray.direction
- the direction of the cylindrical ray.radius
- the radius of the cylindrical ray.Method Detail |
public void set(Point3d origin, Vector3d direction, double radius)
origin
- the origin of the cylindrical ray.direction
- the direction of the cylindrical ray.radius
- the radius of the cylindrical ray.
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