Textbook: chapters 6-7 in 2nd edition or chapter 8 in 1st edition
**OR**
Sections 2.1 and 2.2 (pages 1-19) of
Multiagent Systems and Societies of Agents.
Michael N. Huhns and Larry M. Stephens.
Chapter 2 in Multiagent Systems, G. Weiss (ed.), MIT Press, 1998.
Desiderata for Agent Communication Languages. (postscript version)
James Mayfield, Yannis Labrou, and Tim Finin.
Proceedings of the AAAI Symposium on Information Gathering from Heterogeneous, Distributed Environments, AAAI-95 Spring Symposium, Stanford University, Stanford, CA. March 27-29, 1995.
Additional readings on teamwork:
Towards Flexible Teamwork.
Tambe, M.
Journal of Artificial Intelligence Research (JAIR), Volume 7, pages 83-124, 1997.
Regarding ontologies, Cyc and its open-source version, OpenCyc.
AT Humboldt -- Development, Practice and Theory.
Hans-Dieter Burkhard, Markus Hannebauer, Jan Wendler.
in Kitano (ed.) RoboCup-97: Robot Soccer World Cup I. Springer Verlag, Berlin, 1998 (1997 champion)
The CMUnited-99 Champion Simulator Team.
Peter Stone, Patrick Riley, and Manuela Veloso.
in M. Veloso, E. Pagello and H. Kitano (eds.) RoboCup-99: Robot Soccer World Cup III. Springer Verlag, Berlin, 2000. (1998, 1999 champion)
Behavior Classification with Self-Organizing Maps.
M. Wunstel, D. Polani, T. Uthmann, and J. Perl.
In: P. Stone, T.Balch, and G. Ktaetzschmar (eds.): RoboCup 2000: Robot Soccer World Cup IV. Berlin, Heidelberg, New York (Springer-Verlag), pages 108-118, 2000. (Lecture Notes in computer science Vol. 2019: Lecture notes in artificial intelligence)
Towards an Optimal Scoring Policy for Simulated Soccer Agents.
Jelle R. Kok, Remco de Boer, Nikos Vlassis, and F.C.A. Groen.
In G. Kaminka, P.U. Lima, and R. Rojas, editors, RoboCup 2002: Robot Soccer World Cup
VI, pages 292-299, Fukuoka, Japan, 2002. Springer-Verlag. (2001 3rd place, 2002 4th place)
Multi-robot decision making using coordination graphs
Jelle R. Kok, Matthijs T. J. Spaan, and Nikos Vlassis.
In A.T. de Almeida and U. Nunes, editors, Proceedings of the 11th International Conference on Advanced Robotics, ICAR'03, pages 1124-1129, Coimbra, Portugal, June 30-July 3 2003. (2003 champion)
Team Formation for Reformation in Multiagent Domains like RoboCupRescue
Ranjit Nair, Milind Tambe and Stacy Marsella.
In Proceedings of RoboCup-2002 International Symposium, G. Kaminka, P. Lima and R. Roja (Eds.) Lecture Notes in Computer Science, Springer Verlag, 2003. (Rescue paper)
Simple
Method for Decision Making in RoboCup Soccer Simulation 3D
Environment
Khashayar Niki Maleki, Mohammad Hadi Valipour, Roohollah Yeylaghi
Ashrafi, Sadegh Mokari, M. R. Jamali, Caro Lucas.
Revista Avances en Sistemas e Informatica, Vol. 5, No. 3, December
2008. Paper from the 3D simulation league when it used spheres
The UT Austin Villa 3D Simulation Soccer Team 2008
Shivaram Kalyanakrishnan, Yinon Bentor, and Peter Stone.
Technical Report AI09-01, The University of Texas at Austin,
Department of Computer Sciences, AI Laboratory, 2009. 3D simulation league team description
Language Design for Rescue Agents
Itsuki Noda, Tomoichi Takahashi, Shuji Morita, Tetsuhiko Koto, Satoshi Tadokoro
in Digital Cities II : Second Kyoto Workshop on Digital Cities, Kyoto,
Japan, October 18-20, 2001
Craig Reynolds' demos of many agents steering to avoid one another based on simple local rules. (see in particular the ones under "combined behaviors and groups")
Self-Organised Task Allocation in a Group of Robots.
Labella T.H., Dorigo M., Deneubourg J.-L.
In R. Alami, editor, Proceedings of the 7th International Symposium on Distributed Autonomous Robotic Systems (DARS04). Toulouse, France, June 23-25, 2004.
Progress in Pheromone Robotics.
D. Payton, R. Estkowski, M. Howard.
7th International Conference on Intelligent Autonomous Systems, March
25-27, 2002, Marina del Rey, CA.
BDI-agents:
from theory to practice. A. S. Rao and M. P. Georgeff.
In Proceedings of the First International Conference on Multiagent Systems (ICMAS),
1995.
Improving Elevator Performance Using Reinforcement Learning.
R. Crites and A. Barto.
In Advances in Neural Information Processing Systems 8 (NIPS8), D. S. Touretzky, M. C. Mozer, and M. E. Hasslemo (Eds.), Cambridge, MA: MIT Press, 1996, pp. 1017-1023.
Electric Elves : Applying Agent Technology to Support Human Organizations.
Chalupsky, H., Gil, Y., Knoblock, C. A., Lerman, K., Oh, J., Pynadath, D., Russ, T. A., and Tambe, M.
In proceedings of the International Conference of Innovative Application of Artificial Intelligence (IAAI'01), 2001.
Some useful slides (part C) from Michael Bowling on game theory, stochastic games, correlated equilibria; and (Part D) from Michael Littman with more on stochastic games.
A suite of game generators called GAMUT from Stanford.
One of the introductory readings from that class: Auctions and Bidding: A Primer.
Paul Milgrom.
The Journal of Economic Perspectives, Vol. 3, No. 3. (Summer, 1989), pp. 3-22. Note: The above link works from UTCS machines, but may not work from an off-campus computer.
Self-enforcing Strategic Demand Reduction..
Paul S. A. Reitsma, Peter Stone, Janos Csirik, and Michael L. Littman.
In Agent Mediated Electronic Commerce IV: Designing Mechanisms and Systems, Lecture Notes in Artificial Intelligence, Springer Verlag, 2002.
Implicit Negotiation in Repeated Games.
Michael L. Littman and Peter Stone.
In Proceedings of The Eighth International Workshop on Agent Theories, Architectures, and Languages (ATAL-2001), pp. 393-404, August 2001.
Layered Learning.
Peter Stone and Manuela Veloso.
Eleventh European Conference on Machine Learning, 2000.
Concurrent Layered Learning.
Shimon Whiteson and Peter Stone.
In Second International Joint Conference on Autonomous Agents and Multiagent Systems, July 2003.
Some slides on entertainment agents in general
(ppt) (by Vinay Sampath Kumar).
(ps.gz) (by Charles Isbell).
Ones from Elaine Rich on natural language agents: (ppt).
An Architecture for Action, Emotion, and Social Behavior.
Joseph Bates, A. Bryan Loyall, and W. Scott Reilly.
in Artificial Social Systems: Fourth European Workshop on Modeling Autonomous Agents in a Multi-Agent
World, Springer-Verlag, Berlin, 1994. This is a paper on the Oz project